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<!-- doxytag: class="irr::scene::ISceneNodeAnimatorCameraMaya" --><!-- doxytag: inherits="irr::scene::ISceneNodeAnimator" -->
<p>Special scene node animator for Maya-style cameras.  
 <a href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#details">More...</a></p>

<p><code>#include &lt;<a class="el" href="_i_scene_node_animator_camera_maya_8h_source.html">ISceneNodeAnimatorCameraMaya.h</a>&gt;</code></p>
<div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;">
  <img id="dynsection-0-trigger" src="closed.png" alt="+"/> Inheritance diagram for irr::scene::ISceneNodeAnimatorCameraMaya:</div>
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  <img src="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.png" usemap="#irr::scene::ISceneNodeAnimatorCameraMaya_map" alt=""/>
  <map id="irr::scene::ISceneNodeAnimatorCameraMaya_map" name="irr::scene::ISceneNodeAnimatorCameraMaya_map">
<area href="classirr_1_1scene_1_1_i_scene_node_animator.html" title="Animates a scene node. Can animate position, rotation, material, and so on." alt="irr::scene::ISceneNodeAnimator" shape="rect" coords="138,112,404,136"/>
<area href="classirr_1_1io_1_1_i_attribute_exchanging_object.html" title="An object which is able to serialize and deserialize its attributes into an attributes object..." alt="irr::io::IAttributeExchangingObject" shape="rect" coords="0,56,266,80"/>
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<p><a href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya-members.html">List of all members.</a></p>
<h2><a name="pub-methods"></a>
Public Member Functions</h2>
<ul>
<li>virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#aa93125cb95962a428905deb9ae468fa9">getDistance</a> () const =0
<dl class="el"><dd class="mdescRight">Returns the current distance, i.e. orbit radius.  <a href="#aa93125cb95962a428905deb9ae468fa9"></a><br/></dl><li>virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#a4aeb0e224837a9e89c6245a9a39f527c">getMoveSpeed</a> () const =0
<dl class="el"><dd class="mdescRight">Returns the speed of movement.  <a href="#a4aeb0e224837a9e89c6245a9a39f527c"></a><br/></dl><li>virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#ae426cd86d36ceffbab46484142177b5d">getRotateSpeed</a> () const =0
<dl class="el"><dd class="mdescRight">Returns the rotation speed.  <a href="#ae426cd86d36ceffbab46484142177b5d"></a><br/></dl><li>virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#a8a7d69d4ef0faf5634cf4c03b574138d">getZoomSpeed</a> () const =0
<dl class="el"><dd class="mdescRight">Returns the zoom speed.  <a href="#a8a7d69d4ef0faf5634cf4c03b574138d"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#adf3c63410e72dc45e319f2574d1b8dd0">setDistance</a> (<a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> distance)=0
<dl class="el"><dd class="mdescRight">Set the distance.  <a href="#adf3c63410e72dc45e319f2574d1b8dd0"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#a5c583efca9eb00a83ded134627351112">setMoveSpeed</a> (<a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> moveSpeed)=0
<dl class="el"><dd class="mdescRight">Sets the speed of movement.  <a href="#a5c583efca9eb00a83ded134627351112"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#aa9ef39046a324d462c49c75746d2128d">setRotateSpeed</a> (<a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> rotateSpeed)=0
<dl class="el"><dd class="mdescRight">Set the rotation speed.  <a href="#aa9ef39046a324d462c49c75746d2128d"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_maya.html#a125dd53f6b1fb249b5353ea41ff6c796">setZoomSpeed</a> (<a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> zoomSpeed)=0
<dl class="el"><dd class="mdescRight">Set the zoom speed.  <a href="#a125dd53f6b1fb249b5353ea41ff6c796"></a><br/></dl></ul>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Special scene node animator for Maya-style cameras. </p>
<p>This scene node animator can be attached to a camera to make it act like a 3d modelling tool. The camera is moving relative to the target with the mouse, by pressing either of the three buttons. In order to move the camera, set a new target for the camera. The distance defines the current orbit radius the camera moves on. Distance can be changed via the setter or by mouse events. </p>

<p>Definition at line <a class="el" href="_i_scene_node_animator_camera_maya_8h_source.html#l00025">25</a> of file <a class="el" href="_i_scene_node_animator_camera_maya_8h_source.html">ISceneNodeAnimatorCameraMaya.h</a>.</p>
</div><hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="aa93125cb95962a428905deb9ae468fa9"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::getDistance" ref="aa93125cb95962a428905deb9ae468fa9" args="() const =0" -->
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          <td class="memname">virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> irr::scene::ISceneNodeAnimatorCameraMaya::getDistance </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const<code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Returns the current distance, i.e. orbit radius. </p>

</div>
</div>
<a class="anchor" id="a4aeb0e224837a9e89c6245a9a39f527c"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::getMoveSpeed" ref="a4aeb0e224837a9e89c6245a9a39f527c" args="() const =0" -->
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          <td class="memname">virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> irr::scene::ISceneNodeAnimatorCameraMaya::getMoveSpeed </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const<code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Returns the speed of movement. </p>

</div>
</div>
<a class="anchor" id="ae426cd86d36ceffbab46484142177b5d"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::getRotateSpeed" ref="ae426cd86d36ceffbab46484142177b5d" args="() const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> irr::scene::ISceneNodeAnimatorCameraMaya::getRotateSpeed </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const<code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Returns the rotation speed. </p>

</div>
</div>
<a class="anchor" id="a8a7d69d4ef0faf5634cf4c03b574138d"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::getZoomSpeed" ref="a8a7d69d4ef0faf5634cf4c03b574138d" args="() const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> irr::scene::ISceneNodeAnimatorCameraMaya::getZoomSpeed </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const<code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Returns the zoom speed. </p>

</div>
</div>
<a class="anchor" id="adf3c63410e72dc45e319f2574d1b8dd0"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::setDistance" ref="adf3c63410e72dc45e319f2574d1b8dd0" args="(f32 distance)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setDistance </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a>&#160;</td>
          <td class="paramname"><em>distance</em></td><td>)</td>
          <td><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Set the distance. </p>

</div>
</div>
<a class="anchor" id="a5c583efca9eb00a83ded134627351112"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::setMoveSpeed" ref="a5c583efca9eb00a83ded134627351112" args="(f32 moveSpeed)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setMoveSpeed </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a>&#160;</td>
          <td class="paramname"><em>moveSpeed</em></td><td>)</td>
          <td><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Sets the speed of movement. </p>

</div>
</div>
<a class="anchor" id="aa9ef39046a324d462c49c75746d2128d"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::setRotateSpeed" ref="aa9ef39046a324d462c49c75746d2128d" args="(f32 rotateSpeed)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setRotateSpeed </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a>&#160;</td>
          <td class="paramname"><em>rotateSpeed</em></td><td>)</td>
          <td><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Set the rotation speed. </p>

</div>
</div>
<a class="anchor" id="a125dd53f6b1fb249b5353ea41ff6c796"></a><!-- doxytag: member="irr::scene::ISceneNodeAnimatorCameraMaya::setZoomSpeed" ref="a125dd53f6b1fb249b5353ea41ff6c796" args="(f32 zoomSpeed)=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual void irr::scene::ISceneNodeAnimatorCameraMaya::setZoomSpeed </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a>&#160;</td>
          <td class="paramname"><em>zoomSpeed</em></td><td>)</td>
          <td><code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Set the zoom speed. </p>

</div>
</div>
<hr/>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="_i_scene_node_animator_camera_maya_8h_source.html">ISceneNodeAnimatorCameraMaya.h</a></li>
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